
RPG/Wizardry
Released Nov 15, 2001 · by Sir-Tech Canada
The universe is in the throes of violent upheaval and change. Vast and mysterious forces are preparing for the final confrontation. A small group of heroes from distant lands must plunge into the heart of the maelstrom, to uncover long-forgotten secrets, and bring about a new era. Should they succeed, they will gain the powers of the gods themselves. If they fail, countless worlds will fall into the grip of darkness.
Wizardry 8 raises the standard for fantasy role-playing with a vengeance. Prepare yourself for a new level of excitement, immersiveness and depth that made role-playing games one of the best-selling, best-loved genres of all time.
Prepare to experience the culmination of a prestigious RPG series. Enter a vast world of intrigue and wonder. Unravel a gripping, non-linear storyline. Battle your way to victory using your swords, your magic, and your wits. Compete with rivals or align with allies as you struggle to ascend to the Cosmic Circle. Take the battle to the dreaded Dark Savant in Wizardry 8, the phenomenal conclusion to the Dark Savant trilogy, one of the most extensive and challenging stories ever told in classic role-playing games!
Arnika is the natural destination for any traveler visiting the planet Dominus. Arnika is home to the Higardi, this world's most civilized, advanced race. In normal times, the city is a busy, peaceful commercial center.
Yet these are not normal times. Rumors of the coming Ascension have attracted all manner of strangers to Dominus. At first the Higardi welcomed the new arrivals with open arms, even allowing the inquisitive Mook to set up a research station within their city.
Then the Dark Savant arrived in his Black Ship. The Savant immediately cut off Arnika's port, shooting down any ship that tried to land. He sent his army of Savant Troopers into the city, searching frantically for some unnamed artifact. And he erected a massive tower on the edge of town, a tower designed to intimidate the population into submitting to his rule.
Arnika is now only a shadow of what it once was. Its City Hall lies in ruins, its spaceport has been closed, and much of its population has fled in terror. At times, Savant Troopers wander the streets. Still, the brave few who remain in the city offer what help they can to the weary traveler.
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